Yatzy ist ein Würfelspiel mit 5 Würfel welches sich über 15 Runden zieht, bei dem YATZY. Nach den Originalspielregeln. Nach den neuen Spielregeln. NAME. Kniffel oder Yahtzee ist ein Würfelspiel mit fünf Würfeln, einem Würfelbecher und einem Leicht abgeleitete Formen mit etwas anderen Regeln sind das in Dänemark populäre Balut sowie Yatzy, Yams oder Kismet. Hinzu kommen. Yahtzee spielen. Yahtzee, auch als Kniffel und manchmal als Yatzy bekannt, ist weltweit das beliebteste Würfelspiel. Es eignet sich großartig für einen.
Spielregeln von YatzyDieses Würfelspiel gibt es in den unterschiedlichsten Varianten und sogar online. Wer Yatzy online spielen möchte kann mit wenigen Mausklicks. Kniffel oder Yahtzee ist ein Würfelspiel mit fünf Würfeln, einem Würfelbecher und einem Leicht abgeleitete Formen mit etwas anderen Regeln sind das in Dänemark populäre Balut sowie Yatzy, Yams oder Kismet. Hinzu kommen. Yahtzee spielen. Yahtzee, auch als Kniffel und manchmal als Yatzy bekannt, ist weltweit das beliebteste Würfelspiel. Es eignet sich großartig für einen.
Yahtzee Regeln How to Win at Yahtzee VideoHow to Play Yahtzee But he is also allowed to score a 2 in the "Twos" Box Schalke 04 Gegen Dortmund a 4 in the "Fours" box. Following this strategy provides a For a player following the strategy which maximises the chance of getting a Yahtzee, the probability of scoring a particular number of Yahtzees follows a binomial distribution and is shown in the following table.
Prev NEXT. Updated: May 9, How to Win at Yahtzee. Two of a Kind: According to Hasbro , the game was invented by an anonymous Canadian couple, who called it The Yacht Game because they played it on their yacht with their friends.
Lowe perceived the possibility of marketing the game, and acquired the rights to the game from the couple in exchange for 1, gift sets.
According to Lowe, the game did not initially do well commercially, since the rules and appeal were not easily conveyed in an advertisement.
Eventually, he had the idea of organizing Yahtzee parties at which people could play the game and thereby gain a first-hand appreciation of it.
The idea was successful, and enthusiasts quickly popularized the game through word of mouth. The E.
Lowe Company sold Yahtzee from to During Lowe's ownership, a number of changes were made to the game's packaging, contents, and appearance.
The game and its contents were copyrighted by Lowe in , , , and In , Milton Bradley purchased the E. The game has maintained its popularity.
Over time, the Yahtzee logo has taken several forms. The original version of the logo was used throughout the entire period that the game was produced solely by the Lowe company.
After , the logo changed various times. This logo is found on the scorecards and the game box es. The game consists of a number of rounds.
In each round, a player gets three rolls of the dice, although they can choose to end their turn after one or two rolls.
After the first roll the player can save any dice they want and re-roll the other dice. This procedure is repeated after the second roll. The player has complete choice as to which dice to roll.
It is possible to re-roll both dice that were or were not rolled before. The Yahtzee scorecard contains 13 different category boxes and in each round, after the third roll, the player must choose one of these categories.
The score entered in the box depends on how well the five dice match the scoring rule for the category. Details of the scoring rules for each category are given below.
As an example, one of the categories is called Three of a Kind. The scoring rule for this category means that a player only scores if at least three of the five dice are the same value.
The game is completed after 13 rounds by each player, with each of the 13 boxes filled. The total score is calculated by summing all thirteen boxes, together with any bonuses.
The Yahtzee scorecard contains 13 scoring boxes divided into upper and lower sections. In the upper section there are six boxes.
The score in each of these boxes is determined by adding the total number of dice matching that box. If a player scores a total of 63 or more points in these six boxes, a bonus of 35 is added to the upper section score.
Although 63 points corresponds to scoring exactly three-of-a-kind for each of the six boxes, a common way to get the bonus is by scoring four-of-a-kind for some numbers so that fewer of other numbers are needed.
A player can earn the bonus even if they score a "0" in an upper section box. In order to gauge how well a player is doing in the upper section, they often refer to being "up" or "down" compared to the average of three required for each box.
So that if a player scores four "sixes" they will be "6 up"; while if they then score just two "twos" they will then be only "4 up". Similarly, if a player starts with two "twos" they will be "2 down".
Some players count a Yahtzee as being a valid Full House. However, the official rule is that a Full House is "three of one number and two of another".
If a category is chosen but the dice do not match the requirements of the category the player scores 0 in that category. Some combinations offer the player a choice as to which category to score them under; e.
The Chance category is often used for a turn that will not score well in any other category. A Yahtzee occurs when all five dice are the same.
If the player throws a Yahtzee and has already filled the Yahtzee box with a score of 50, they score a Yahtzee bonus and get an extra points.
However, if they throw a Yahtzee and have filled the Yahtzee category with a score of 0, they do not get a Yahtzee bonus. In either case they then select a category, as usual.
Scoring is the same as normal except that, if the Upper Section box corresponding to the Yahtzee has been used, the Full House, Small Straight and Large Straight categories can be used to score 25, 30 or 40 respectively even though the dice do not meet the normal requirement for those categories.
In this case the Yahtzee is said to act as a "Joker". There are two alternative versions of the Joker rule used. In the simpler, alternative version of the Joker rule the player retains the free choice as to which category to use, but the Yahtzee can only be used as a Joker if the corresponding Upper Section box has been used.
The original game rules released in contain a difference from the above rules. The booklet stated that additional Yahtzees must be used as Jokers in the Lower Section and did not allow for their use in the Upper Section.
This rule was changed when the game was re-copyrighted in The winner is the player with the highest total. The rules do not specify what happens in the event of a tie.
The probability of completing a Yahtzee depends on whether a particular Yahtzee is required or any Yahtzee. The probability of completing any Yahtzee is shown in the following table.
Full Houses are always 25 points no matter which numbers compose it. Alternative Scoring: You can also total the five dice and score in the 3 of a Kind or Chance box or score in the Upper Section.
Small straights can be scored with any four sequential dice. No matter where the straight starts or ends, it is always 30 points, as long as it fits the small straight criteria.
Alternative Scoring: Replace small straight score in Chance box as opposed to small straight box. Or, distribute score in the Upper Section.
Large straights can be scored with any five sequential dice. For example, rolling a 1, 2, 3, 4, 5, and any other number is considered a large straight.
As with the small straight, regardless if the sequence starts with a one or a two, it is still scored as 40 points. Alternative Scoring: Large straights can also be scored in the small straight box, chance box, or in the Upper Section.
You can only score in the Yahtzee box if you roll five dice of the same number or a 5 of a kind. All games Spread cards. Interstitial ads.
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App out of date Hi. Das Würfelspiel ist auch unter den Namen Yahtzee oder Kniffel bekannt. Allerdings weichen die Spielregeln der unterschiedlichen Hersteller leicht voneinander ab.
Das Würfelspiel ist für 2 bis 6 Spieler ab 8 Jahren geeignet. Dieses wird mit 5 Würfel und einem Punkteblock gespielt. Hierbei geht es darum verschiedene Kombinationen mit den 5 Würfeln zu erzielen.
Spielanleitung kostenlos als PDF downloaden. Ziel des Spiels ist die schnellstmögliche Erfüllung der auf dem Spielblock angegebenen Würfelkombinationen, mit jeweils der höchst möglichen Zahl an Punkten.
Wer keinen Block besitzt, kann auch die Kombinationsmöglichkeiten aus dieser Beschreibung auf einen Block untereinander schreiben und daneben so viele Längslinien ziehen, wie es Mitspieler gibt.
Nun werden Reihum alle Kombinationen abgearbeitet.